

Slightly improved computer team selection AI Tweaked one on one vs goalie situations Improved AI regarding players covering for one another in the formation Improve marking of players running with ball Some passes were a tad too slow, increased pace of ball for them which makes for better attacks

Tuned effect of player mental stats on match depending on circumstances eg winning, losing etc Fixed dead ball goal kicks being passed inside own area Fixed obscure crash when trying silly tactics for set pieces Fixed bug where some goals would get an inappropriate "he hit that from 105 yards" message or similar Fixed bug that occurs when injured player is treated while goal is scored then from kick off the ball is belatedly put out of play Fixed match rating bug for out of position players Fixed bug where corner would be given in place of goal kick and vice versa after some clearances Fixed specific man marking bug where the wrong player may be marked after tactical changes regardless of human settings from tactics screen Fixed huge amount of injury time in extra time caused by human making subs in the interval
#FOOTBALL MANAGER 2005 BANNED FREE#
Stopped goalies taking free kicks ( unless they are an expert in it! ) Improved length and variance of goal kicks Stopped players turning repeatedly in different directions when at a loss for a pass or shot Further tweaks to prevent wild and inappropriate clearances Lessened amount of dives by more sportsmanlike players Attempt to cut down on unusually high scoring games involving human managers AI managers can now utilise the close down corner taker instruction Tweaked AI team lineup after in match formation change Tweaked AI use of sitting back attribute in matches Improved keepers coming out for interceptions etc Reduced no of precise header passes from defenders under pressure Reduced no of goal kicks going out for throws before bounce Improved keeper reactions to long shots Lowered number of penalties awarded slightly Reworked player AI regarding when to shoot for goal

Improved defence line position on goal kicks Improved reaction to slide tackles of players in vicinity Tweaked effect of current form on player motivation depending on mental attributes Tweaked effect of in match motivation of working under lesser known managers Yet further tweaks to passing and crossing AI Improved player awareness of ball when not under any player control Fixed "backpass" when through on goal issue that was introduced in 322 Fixed path problem with ball that crosses line for goal on apex of its curve Fixed stuttery "roll" on low ball slowdown Fixed occasional incidence of player not reacting to pass to him Fixed attacking team freekicks given inside area for fouls Fixed players not staying back at set pieces when asked to by human managers Tuned down occasional excessive curve on ball Goalkeepers now more likely to play short goal kicks as instructed Improved chances of dual challenges for ariel balls Lessened no of corners going straight out of play Fixed 323 occasional pass away from goal when would always shoot IRL issue Fixed possible endless loop caused by 324 restriction on choice of free kick Fixed keeper diving 2-3 seconds before pen taken
